This is the first time I comment on a video at Vimeo. I must say thank you Mister for your informative & whimsical work. Very interesting observations about the CGI World. Your work "Soft Cash" reminds me a bit of Matthew Barney and his Cremaster Cycle (I guess it is the masonary-stuff ;-)). How I wish that I stumbled about your conclusions some time earlier...
My own forays into the digital domain were more from the standpoint of illustration. But I am getting more and more interested in this idea of "wilderness" and "speculative" part of CGI, which you formulate. My questions these days are more regarding how to adapt ideas & aestetics of CGI and transform or move them into the physical world. As I studied illustration at my university here in Leipzig, Germany there was a stark emphasizes on physical aspects of creating (drawing, working with your hands, long tradition...). So there is still this curiosity in me how to find meaningful expressions in the way of drawing with your hands and pencils but as well taking the approach of construction of wirklichkeit (reality & realness) in CGI to drawing and painting.
Are you also considering or occupying yourself with the areas of CGI-aspects of games?
If you’ve had the classic engineering education, you probably have a hazy recollection of someone talking about control theory. If you haven’t, you’ve probably at least heard of PID controllers and open loop vs closed loop control. If you don’t know about control theory or even if you just want a refresher, [Brian Douglas] has an excellent set of nearly 50 video lectures that will give you a great introduction to the topic. You can watch the first lecture, below.
You might think that control systems are only useful in electronics when you are trying to control a process like a chemical plant or a temperature. However, control theory shows up in a surprising number of places from filters to oscillators, to the automatic gain control in a receiver. You’ll find the background behind many familiar results inside control theory. Sort of like when you take calculus and you discover how they came up with all the formulas you memorized in geometry.
The presentation style of these videos is good. The first sets of topics are necessarily abstract, but later videos in the series show a robotic vehicle using tracks and an Arduino, a MEMS gyro, and how to land on a planet. If you don’t think control systems are everywhere, consider an example we use when talking to school kids: a toilet. A very simple and very common closed loop control system. Even [Bill Gates] and Caltech agree. Although, honestly, we don’t know what constitutes an “aspirational toileting experience.”
El Orfelinato is the latest experimental visualization from digital artist Erdal Inci (previously) as part of an artist collective he co-founded called Oddviz with Çağrı Taşkın and Serkan Kaptan. The video piece captures an abandoned Jewish orphanage building in Ortaköy, Istanbul, through thousands of photos and 3D scans and then reconstructs it digitally, allowing the viewer to pass digitally through the walls while seeing a complete photographic representation of the building. The piece is a follow-up to a similar work from a few months ago titled Hotel.